Friday, December 31, 2010

What we learned from Left4Dead

Set during the aftermath of an apocalyptic pandemic, the game pits its four protagonists—dubbed the "Survivors"—against hordes of the infected. There are four game modes: a single-player mode in which allied characters are controlled by AI; a four-player, co-op campaign mode; an eight-player online versus mode; and a four-player survival mode. In all modes, an artificial intelligence (AI), dubbed the "Director", controls level pacing and item placements, in an attempt to create a dynamic experience and increase replay value.





Enjoy tonight!

14 comments:

  1. haha loved that :))

    happy new year!

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  2. this needs to be updated to include L4D2.

    L4D taught me that zombies don't bite, they punch and kick.
    it's always amazed me how zombies can climb up and down ladders, but they lack the ability to turn a doorknob.

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  3. What more can you expect from L4D?

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  4. still gotta catch up and watch this show

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  5. Ha that was pretty funny :D

    In Left 4 Dead 2 you can add "redneck" to those who will not become zombies. Ellis is a redneck, Coach and Rochelle are black, and Nick is a prick.

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  6. @MRanthrope
    Uh, you do realise it's a game, right?

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  7. That seriously got me laughing! Have a happy new year! :D

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  8. now i know how to truly survive in the world of the undead.

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  9. hahahah yeah i love how shitty the A.I. can be in this game! especially when you're trying to get to those creepy ones that like whimper and stuff, and the a.i. just goes and takes a piss on them!

    o and hey check out my blog if you want, just my random thoughts on life: http://lifeofbaron.blogspot.com

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